![]() Like its predecessor, Return to Monkey Island is largely told through, a now aging, Guybrush telling a story, which allows some embellishments, side-tracking, and clarification. Return to Monkey Island finds a clever way to resume a seemingly closed story thread that will satisfy fans of the first game’s worldbuilding. But for those short on time, Return to Monkey Island offers a brief recap ahead of picking up where Monkey Island 2 left off. If you haven’t played those, they’re well worth the history lesson. Those received full voice acting and more modern controls, along with a full visual makeover and an option to revert to the original early-90s’ design and interface on the fly. That period included visual remakes of the original two games, as special editions, keeping true to LucasArts’ many nods to Star Wars throughout the Monkey Island series. Original publisher LucasArts passed the keys around a few times between 1997 to 2010, resulting in some very distinct reimaginings, and left the series on hiatus until it finally found its way back to Gilbert’s team at Terrible Toybox and Devolver. While it’s a game that was probably once slated for 1992, finally releasing in 2022, Return to Monkey Island isn’t the third in the series. That provides the purpose and closure for a final return. ![]() But if there’s one thing Guybrush Threepwood’s maiden voyage didn’t deliver, it was divulging the secret of Monkey Island. The original games are highly revered as all-time greats of the point-and-click adventure genre. More than three decades after The Secret of Monkey Island (1990) and Monkey Island 2 LeChuck’s Revenge (1991), series creator Ron Gilbert has returned alongside Dave Grossman to conclude the trilogy – and done it with purpose. Return to Monkey Island is a delight the likes of which may never been seen again. My name is Guybrush Threepwood and I still wanna be a pirate.
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